購物須知
結帳櫃檯
手動下單
訂單查詢
站内搜索
軟體破解
下載目錄
問題反映
常見問題
加入最愛
xyz軟體王

xyz軟體王

xyz軟體王

您現在的位置:網站首頁 >> 專業知識教學 >> 電腦教學認證 >> 碟片詳情
Zbrush Workshops-Creating Realistic Game Characters with Magdalena Dalena 視頻教學 英文正式版(DVD一片裝)
碟片編號:DVD15183
碟片數量:1片
銷售價格:200
瀏覽次數:34481

轉載TXT文檔】  
您可能感興趣
您可能也喜歡:
碟片介紹

 


 
軟體簡介:
 
ZBrush Workshops is a new digital sculpting studio founded by
Ryan Kingslien. Ryan trained as a traditional artist at the
Pennslyvannia Academy of Fine Art and as a digital artist at the
Gnomon School of Visual Effects. Ryan was the very first Product
Manager for ZBrush at Pixologic. During this time he developed
the curriculum that is now the standard in schools across the
globe and consulted with companies such as ILM, Sony Pictures
Imageworks, Bungie Studios, Ubisoft and Electronic Arts to
integrate digital sculpting into their production pipelines. To
put it another way, Ryan the guy who put the Rake brush in
ZBrush.


This tutorial will teach you how to make a sculpting, texturing,
and rendering game character Napoleon.


Course Outline

01 - Introduction and Workshop Overview
02 - Sculpting the Head
03 - Refining the Head Sculpt
04 - Head Skin Details
05 - Upper Body
06 - Upper Body and Props
07 - Lower Body and Props
08 - Modelling Napoleon Hat
09 - Setting Up Napoleon for Sculpting
10 - Sculpting Clothing Folds
11 - Sculpting Leather Belt
12 - Adding Additional Cloth Geometry and Refining Props
13 - Sculpting the Hands
14 - Detailing the Belt and Hat
15 - Sculpting Hanging Cloth Geometry
16 - Sculpting the Coat Embroidery
17 - Baking Maps Embroidery
18 - Retopo the High-Res Sculpt
19 - Fixing UV On the Character
20 - Starting to Texture
21 - Texturing Continued
22 - Texturing the Head
23 - Detailing Cloths Textures Part 1
24 - Detailing Cloths Textures Part 2
25 - Texturing the Hair
26 - Rendering in Marmoset



購物清單
※您必須購物滿500元